Skip to content
Home/ Playing with Religion in Digital Games
Playing with Religion in Digital Games

Playing with Religion in Digital Games

No customer reviews yet ISBN 9780253012449 Indiana University Press

Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft? What role has censorship played in localizing games like Actraiser in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.

About the author

Product details

BrandIndiana University Press
Pub dateApr 28, 2014
ISBN-100253012449
ISBN-139780253012449
Pages304
LanguageEnglish
Dimensions9.02 × 5.98 × 0.75 in
Weight1 lb
Last updated 2026-03-19 02:33
$98.48
In stock — ships in 24 hours with free tracking
Delivery by Monday, September 14, 2026
Qty
Sign in to Add to Saved list
Free delivery on orders over $35.
15-day returns. Any reason.
Secure checkout. We never store card details.