Skip to content
Home/ Gaming Representation: Race, Gender, and Sexuality in Video Games
Gaming Representation: Race, Gender, and Sexuality in Video Games

Gaming Representation: Race, Gender, and Sexuality in Video Games

No customer reviews yet ISBN 9780253026477 Indiana University Press

Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged far behind. Gaming Representation examines portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream games from the Grand Theft Auto, BioShock, Spec Ops, The Last of Us, and Max Payne franchises. Arguing that representation and identity function as systems in games that share a stronger connection to code and platforms than it may first appear, the contributors to this volume push gaming scholarship to new levels of inquiry, theorizing, and imagination.

About the author

Product details

BrandIndiana University Press
Pub dateJul 3, 2017
ISBN-100253026474
ISBN-139780253026477
Pages276
LanguageEnglish
Dimensions9 × 6 × 0.59 in
Weight1 lb
Last updated 2026-04-14 16:05
$35.42 $38.00 6% off
You save $2.58 · list price $38.00
In stock — ships in 24 hours with free tracking
Delivery by Monday, September 14, 2026
Qty
Sign in to Add to Saved list
Free delivery on orders over $35.
15-day returns. Any reason.
Secure checkout. We never store card details.