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Game Programming Patterns

Game Programming Patterns

No customer reviews yet ISBN 9780990582908 Genever Benning

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.

You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

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Product details

BrandGenever Benning
Pub dateNov 2, 2014
ISBN-100990582906
ISBN-139780990582908
LanguageEnglish
Dimensions9.25 × 0.8 × 7.5 in
Weight2 lb
Last updated 2026-09-08 07:14
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