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Guide to Dynamic Simulations of Rigid Bodies and Particle Systems (2013)

Guide to Dynamic Simulations of Rigid Bodies and Particle Systems (2013)

No customer reviews yet ISBN 9781447161165 Springer

This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous algorithms, describing their design and analysis in an accessible manner, without sacrificing depth of coverage or mathematical rigor. Features: examines the problem of computing an hierarchical representation of the geometric description of each simulated object, as well as the simulated world; discusses the use of discrete and continuous collision detection to handle thin or fast-moving objects; describes the computational techniques needed for determining all impulsive and contact forces between bodies with multiple simultaneous collisions and contacts; presents techniques that can be used to dynamically simulate articulated rigid bodies; concludes each chapter with exercises.

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BrandSpringer
Pub dateNov 9, 2014
ISBN-101447161165
ISBN-139781447161165
LanguageEnglish
Dimensions9.25 × 0.94 × 6.1 in
Weight14 lb
Last updated 2026-01-12 22:43
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