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Physics for Game Programmers

Physics for Game Programmers

No customer reviews yet ISBN 9781590594728 Apress

This book illustrates how to infuse compelling and realistic action into game programming--even if you don't have a college-level physics background! This book covers the basic physics and mathematical models and then shows clearly how to implement them basics to accurately simulate the motion and behavior of cars, planes, projectiles, rockets, and boats.

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Product details

BrandApress
Pub dateApr 20, 2005
ISBN-10159059472X
ISBN-139781590594728
LanguageEnglish
Dimensions11 × 1.07 × 8.5 in
Weight2 lb
Last updated 2026-08-18 14:05
$55.74 $79.99 30% off
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