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Gaming and Simulations: Concepts, Methodologies, Tools and Applications (3 Volumes)

Gaming and Simulations: Concepts, Methodologies, Tools and Applications (3 Volumes)

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Research on the development, design, use, and evaluation of electronic games and simulations is essential to the understanding of their numerous roles and applications. Gaming and Simulations: Concepts, Methodologies, Tools and Applications unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels. This three-volume reference explores all facets of game design and application and describes how this emerging discipline informs and is informed by society and culture.

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Pub dateDec 31, 2010
ISBN-101609601955
ISBN-139781609601959
LanguageEnglish
Last updated 2026-03-18 04:10
$1,918.18
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