NO REST FOR THE WICKED In his quest to expand his dungeon, Aur's got plenty to do: a king to kill, a new land to rule, monsters to ravish, and a harem with hungers that never seem to be satisfied. After paying a visit to a magic shop (and its beautiful owner) that caters to the adventurers who loot his dungeon and slay his monsters, he decides to take a turn navigating his perilous underground kingdom. Can Aur conquer the dangers of the dungeon he himself built?
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