Skip to content
Home/ VR Book: Human-Centered Design for Virtual Reality
VR Book: Human-Centered Design for Virtual Reality

VR Book: Human-Centered Design for Virtual Reality

No customer reviews yet ISBN 9781970001150 ACM Books

Virtual reality (VR) potentially provides our minds with direct access to digital media in a way that at first seems to have no limits.However, creating compelling VR experiences is an incredibly complex challenge.When VR is done well, the results are brilliant and pleasurable experiences that go beyond what we can do in the real world.When VR is done badly, not only is the system frustrating to use, but sickness can result.Reasons for bad VR are numerous; some failures come from the limitations of technology, but many come from a lack of understanding perception, interaction, design principles, and real users. This book discusses such issues, focusing upon the human element of VR rather than technical implementation, for if we do not get the human element correct, then no amount of technology will make VR anything more than an interesting tool confined to research laboratories. Even when VR principles are fully understood, first implementations are rarely novel and never ideal due to the complex nature of VR and the countless possibilities. However, the VR principles discussed within enable us to intelligently experiment with the rules and iteratively design towards innovative experiences.

About the author

Product details

BrandACM Books
Pub dateSep 1, 2015
ISBN-101970001151
ISBN-139781970001150
LanguageEnglish
Hardcover523.0 pages
Dimensions9.25 × 1.38 × 7.5 in
Weight3 lb
Last updated 2026-03-07 06:14
$114.60
In stock — ships in 24 hours with free tracking
Delivery by Monday, September 14, 2026
Qty
Sign in to Add to Saved list
Free delivery on orders over $35.
15-day returns. Any reason.
Secure checkout. We never store card details.

Readers who bought this also bought

More from Human-Computer Interaction (HCI)
See all